Unity Developer with 4+ years of professional experience building and publishing diverse games across Casual, Action, Simulation, and Tycoon genres. Specialized in Modular Clean Architecture (MVP, VContainer DI), Third-Party API & SDK Integrations, and Mobile Performance Optimization.
TECHNICAL PROFILE & ARCHITECTURAL FOUNDATION
Experienced Unity Developer with 4+ years managing the full game development lifecycle. Proven track record in building engaging casual gameplay mechanics, clean modular architecture (MVP with VContainer DI, AsmDef, Addressables), and integrating third-party APIs/SDKs (IAP, Google Play, HMS, Firebase, REST APIs).
Extensive hands-on expertise in real-time multiplayer systems (AWS GameLift, FlexMatch, Netcode NGO, WebSockets) and low-level mobile performance optimization (zero-allocation loops, custom HLSL shaders, and memory profiling).
12 PUBLISHED COMMERCIAL & INDIE TITLES • FILTER BY ARCHITECTURE & COMPLEXITY
3D creature management tycoon featuring dual-perspective camera controls (FPS & Top-Down) and full VContainer DI architecture.
Tactical top-down shooter set in 1942–1945 Indonesia, featuring characters with unique active combat skills and state machines.
Real-time multiplayer 3D fighting game featuring competitive PvP, arcade modes, and cloud server matchmaking.
Real-time 8-ball billiards on Mobile featuring 1v1 PvP, custom elastic physics, and AWS FlexMatch matchmaking.
Mobile farm management simulation game featuring complex livestock raising, crop cultivation, and virtual economy tracking.
Natural resource mining strategy game where players place miners across a grid map to optimize gold extraction loops.
Sci-fi astronaut resource extraction tycoon game on planet Venus with real-time websocket server sync.
Fast-paced mobile action hunter game with custom enemy AI behaviors, wave spawning, and NFC hardware unlocking.
Casual domino simulation game featuring online chip economy, room matching, and smooth table card animations.
3D fighting adventure game featuring a rich combat loop (Attack combos, Jump, Defence, Healing, and Spellcasting).
Endless dimensional runner action game set in a futuristic energy-depleted world. Released on Itch.io & Huawei AppGallery.
Classic marble shooter mechanics recreated for WebGL browsers with custom bezier curve pathing and combo scoring systems.
ENGINEERING COMPETENCIES & SKILLS CATEGORIZED BY DOMAIN
Modular game systems, clean architecture patterns, and multiplatform gameplay engineering.
Core gameplay loops, State Machines, ScriptableObjects, and 2D/3D physics.
Decoupled Clean Architecture for testable, modular, and maintainable systems.
Netcode for GameObjects (NGO), AWS GameLift, and Photon Fusion networking.
Custom Git-hosted internal packages to standardize studio workflows.
Cross-platform releases across Steam (PC), Android/iOS, WebGL, Custom Shaders & Visual FX.
Cloud infrastructure, real-time client-server communication, and third-party services.
GameLift dedicated servers, FlexMatch matchmaking, and Firebase cloud services.
Real-time network telemetry, user accounts, and inventory state sync.
In-App Purchases (IAP) store receipt verification and AdMob ad integration.
Google Sign-in and Apple Sign-in user authentication pipelines.
Web3 / Blockchain API and Near-Field Communication (NFC) hardware unlocking.
Performance profiling, asset pipelines, store publishing, and production toolsets.
Addressables asset pipelines, Assembly Definitions (.asmdef), and UniTask async.
Unity Profiler diagnostics, Object Pooling, LOD systems, and memory management.
GitFlow branching strategies, Git LFS for binary game assets, and repository management.
Google Play Console and Apple Developer (Xcode) build submissions and compliance.
Unity Cloud services, Postman API testing, and agile tracking with Jira & Trello.
CAREER HISTORY & STUDIO ROLES
HONORS & OFFICIAL CERTIFICATE CREDENTIALS
Official Credential issued by Unity Technologies & Google Play.
Indigo Game Startup Incubation Official Competition Award.
CLASSIC RETRO TETRIS: ROTATE, STACK & CLEAR LINES TO BEAT THE HIGH SCORE!
Available for Unity Game Development, Third-Party API/SDK Integrations, and Multiplayer Architecture Consulting.